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Heroes of might and magic v
Heroes of might and magic v








  1. #Heroes of might and magic v upgrade#
  2. #Heroes of might and magic v series#

Now that you have the wood and ore generators, progress by finding the next weakest guardian of a mine. You will find Crossbowmen are devastating in the Early, Middle and even the Late Game.

#Heroes of might and magic v upgrade#

On Day 4, hire an extra hero, buy all the Crossbowmen you can, upgrade all your Archers to Crossbowmen and give them to your main hero. While you are purchasing buildings, send your main hero to scout the nearby land and collect loose resources. Begin by building Peasant Huts then take Tavern then Archers Tower and then upgrade it, that is four turns worth of buying stuff. The solution is simple, but it'll cost you a few days. Now we look at what happens if you see some more difficult guards. In the first few fights, it is likely you will win, but suffer casualties. Use Peasants to bring down one stack, and use attacks from Archers and hero to bring down the other. If you are facing multiple stacks, they are probably numbered at 20-30 per stack for a total of 60-90 enemies. If you have archers (likely), obviously pelt the enemy with arrows. If you are facing someone with lower speed than your units, you must avoid their area of reach by a mere 1 square and wait for them to get closer so you get the first attack. If the above situation is the case, your fights are going to be based on evasion. The sooner you get those two resource generators, the better. If you are fortunate, and the guardian is something not intimidating like a Peasant or a Goblin in which case simply build Peasant Huts and recruit the Peasants, then attack. Haven's early game begins rather late, going up to Day 4 if you are unlucky with the nearby guardians of the Ore Pit and Sawmill. Though it will put you 4-5 levels behind your enemy in the late game, at least you'll have units to fight with. Only when the EXP offered is 1500 should you go with the EXP but only if you know it will result in a Level Up. Also make a note as this applies for all factions, if you get a treasure chest and you have to choose between 1000 Gold and 500 EXP, always take 1000 Gold.

#Heroes of might and magic v series#

However, for those of you new to Hard and Heroic difficulties (mostly Heroic), I've written up a series of things that ought to help out with each faction.īy the way, this guide is written based on standard multiplayer maps, not scenarios and campaigns. I'm somewhat certain that this has come up before and that strategies for the factions have already been written at some point.










Heroes of might and magic v